Kingdom of Wingbardy



The Kingdom of Wingbardy is one of the oldest and most powerful of Griffon nations. Located on the southern coast of the continent, it has long been a home to trade, manufacturing and technological innovation. The first to secede from the collapsing Griffonian Empire, Wingbardy today is a shadow of its proud self. With famine, mass unemployment, and rising radicalism, Wingbardy is at the point of both crisis and opportunity for a shakeup.

Will it emerge a reforged power in the Empire, or will its resurgence falter, swallowed up by other rising powers or its old nemesis, the Griffonian Empire?

The Griffonian Empire
Wingbardy was conquered in 705 ALB by Grover I. Along with Kingdom of Aquileia, its conquest marks the beginning of the Griffonian Empire.

For centuries, Wingbardy was the jewel in the Griffonian crown. One of the richest and most prosperous nations in the Empire, it was the envy of the north. However, scheming nobles in the capital of the Griffonian Empire were always looking to undermine it.

Secession
This came to a head in 971 ALB when King Gumberto died under suspicious circumstances whilst attending a party in Griffenheim. His son, the newly crowned King Garibald Talonuel III, demanded that the lords of Griffenheim and the Imperial Heartlands launch a full investigation into the incident, but his demands fell on deaf ears. In protest, Wingbardy officially seceded from the Empire, taking its former vassals of the Duchy of Talouse, the  County of Francistria, and the  Barony of Arantiga.

This move would trigger the collapse of the Griffonian Empire. The collapse decimated the Empire's economy, and Wingbardy's economy along with it. A long and bloody war with the Falcorian Queendom to unite the south won them their greatest city of Falcor, but at a terrible cost.

The Falcor War
The Falcor War started on the 28th of July 985. For years since independence, tensions between Falcor and Wingbardy had been rising over where exactly their border lies. Under the empire, there was a lot of blur between the borders, with citizens of each side living in towns and villages either side. Gradually both nations attempted to lock down what they saw as their border. This led to clashes between border guards on each side and riots in the border towns. Both sides, of course, blamed the other of encroaching on their territory and poured more troops in to try and secure the land.

On the 28th of July, fighting broke out between Wingbardian and Falcorian infantry regiments in the border town of Meranclawo. Both sides moved reinforcements into the battle. The battle spread out either side of the town. Before anyone knew it, Wingbardy was marching on Falcor.

By December, Wingbardy was at the gates of Falcor.

The war remained relatively stalemated with neither side gaining or losing significant ground until 24th October 987, when Falcor launched a counter offensive in the north at the Battle of Clawporett, which broke through the Wingbardian lines and sent the Wingbardian 2nd Army into a full route. Falcor troops poured across the border and pushed deep into Wingbardy nearly unopposed, only to come to a stop in November at the river Piumave which flooded heavily in a freak storm, most of the Wingbardian army having made it across just in time. This gave Wingbardy the chance it needed to dig in and reorganise. However, this advance left Wingbardy's left flank wide open to Falcor, and they preceded to take advantage of it.

However, the Wingbardians managed to halt the advance in the 3rd Battle of Asbolus Forest.

This lasted until 24th October 989 where Wingbardy launched an offensive all along the line. The Garibald Offensive, named after the king, managed to break through the demoralised and out of supply Falcorian lines and retake large amounts of land. The Falcor 1st Army entirely surrendered at the Battle of Garibald Gergamo (a town named after the King's grandfather). Francistria also joined the war on Wingbardy's side. Falcor quickly sorted an armistice that was signed on 11th November.

By that point, Falcor was in turmoil, at the mercy of Wingbardy, and the southern Jo-Jo islands seceded to join Sicameon.

Present Day
Economic decline, famine and political instability have left national unity low and radical factions vying for power. The fascist PNF lead by Giulio Beakolini and the communist PCW lead by Antonino Proletarino are drawing griffons from all walks of life to their cause as they offer an alternative to the ineffective governments of the past.

Beakolini, a silver-tongued, aggressive speaker speaks of his desire to make Wingbardy great again. A radical socialist at heart, he fell out with the first communist thinkers and decided to make his own party and ideology. Fascism, as he named it, was welcomed among the disenfranchised veterans of the Falcor war and the more conservative griffons left in despair over the economic crisis. Unhappy with the current political deadlock, he has announced a march on Karthin in an attempt to seize power from the elected government with popular support.

With the announced march drawing close, Antonino Proletarino and his communist followers have sworn to stop the fascists, and prevent their thuggery by any means necessary, even violence.

However, King Garibald Talonuel III still holds power and most of the nation is on his side. It is he who has the final say in how his nation goes. Whether they side with the fascists, or crackdown on both radical parties, the future of Wingbardy is in his talons.

Royal Support
As soon as The Royal Intervention is completed, a set of decisions regarding Garibaldi's support amongst the people will become visible. Your objective is to reach more than 50 Popular Support so that you can take the focus Viva il Re, as indicated in the image, the maximum amount of support is based on the party popularity of the monarchists (non-aligned). If the timer for the Anti-Monarchist Uprising runs out, a civil war against the harmonists will be ignited.

To help you reach the desired support, you will have a number of focuses and decisions that will help you:
 * Create a Loyal Government will give you 150 pp and unlock three powerful advisors which can be obtained for 50 pp each and will give +0.10 daily support for Non-Aligned.
 * Secure Army Loyalty and Placate the Intellectuals will both give 5% NA popularity and increase your minimum support by 5.
 * Reach out to the Common Griffon will give you a huge lump sum of 250 pp and will unlock the decisions regarding Royal Support.
 * Speak to the Nation: Gives 10 Support, 3% NA popularity and adds 14 days to the timer;
 * Launch Newspaper Campaign: Gives 10 Support, temporarily increases stability and na support and adds 21 days to the timer
 * Clamp Down on Socialist Newspapers: Gives 25 Support, temporarily decreases stability and communist support and adds 21 days to the timer;
 * Visit Local Workers: Gives 15 Support, temporarily raises production efficiency and adds 21 days to the timer;
 * Crackdown on the Fascists: Gives 10 Support, temporarily decreases stability and supremacy support and adds 21 days to the timer;

Throughout the duration of the crisis a number of random events will fire which will raise or lower the popularity of the various parties.

Even after finishing Viva il Re these decisions will not disappear, this is because Support can still rise and fall and you will have a scaling modifier which will give you more Political Power Gain, Stability and Daily NA Popularity the higher your Support is.

The Murder Investigation
You need to find 3 clues. To get clues you need to pick right options in events. Accousing the person without all clues will fail.

-Vivonian Wine

-Ask about father

-Mail records

Murderer is Ebonwing

You can dig deeper to find the mastermind.

-pick Regency

Bonuses you gain from this event chain if done properly are

- DAILY PP +0.10

- STAB +%10

- Surrender Limit +%10

- War Support %+10

- Ideology Drift Defense +%20

- Attack and Defense bonus against The Griffonian Empire (+%5)

Harmony.png Declare Martial Law Non-Aligned.png
One griff has the power to stop Beakolini's march: Garibaldi Talounel, the soldier king. At request of the Prime Minister the king will declare martial law and send in the military to fight the fascists. This will lower stability and make it so supremacy support is lowered for half an year.

The Royal Intervention Non-Aligned.png
Parliament has proved itself ineffective in managing the country, the king has decided to assume full legislative and executive powers and will save the nation himself. Completing the first focus will immediately get rid of the Political Deadlock National Spirit, but it will also saddle you with a severe penalty to political power gain. It will also unlock your other various branches: industrial, military and the invasion of Zebrica (Coming Soon TM).

The mechanics around Royal Support will be unlocked (see for more details).

The next few focuses will be centred around gathering enough popular support so that the king may reign uninterrupted. They will give Support, raise Non-Aligned popularity and give a huge amount of political power. Create a Loyal Government will unlock 3 new advisors that can be hired for the low cost of 50 pp. Once you have at least 51 Support Viva il Re can be taken, finishing it will make Garibaldi finally become the leader of the nation, eliminating the risk of a civil war; it will also allow you to start working on.

With the king's position secure, several branches will be unlocked. On the right side, you can find a small branch which will give bonuses to research and give decisions to invest in the navy. On the left, you will find a branch where Garibaldi can either appease the liberals or become more absolutist (gaining increased political power). To the far left lay a series of focuses that will weaken the Stilted Education and Economic Crisis national spirits.

In the centre you will have One Night in Griffenheim which will unlock decisions to investigate the murder of Garibaldi's father and to begin tutoring his hopeless heir. It'll also allow you to progress down one of the final three paths of your political tree:


 * Bastion of the South will grant you a large +15% defence and attack on core territory as well as many factories.


 * Wingbardy Rises will give wargoals on Falcorian Queendom,  Kingdom of Griffonstone and  Barony of Rumare as well as  Barony of Arantiga,  Duchy of Talouse and  County of Francistria if they are not in your faction. Finally you will be able to core most of the south and receive a puppet wargoal against the  Griffonian Empire.


 * The Chiazbeacle Pact will seek an alliance with a supremacists or monarchist Kingdom of Aquileia. Part of this will include reaching a compromise regarding the Tarrin region and attempting to make both  Kingdom of Griffonstone and  Kingdom of Aquileia join the Karthinian Pact. You will gain wargoals on  Blackrock's Bandits and the  Griffonian Empire.

Reaffirm the Karthin Protocols
The Focus "Reaffirm the Karthin Protocols" will only unlock once the "Political Deadlock" spirit is removed. The First Focus will give a bonus to relations to all Karthinian Pact Members, the second will allow you invite nations in Southern Griffonia that align with your ruling party. Completing the focus "Southern Security Council" will give you and your faction members a spirit giving +15% Max Planning. Completing "Southern Society of Science" will join the Faction research group giving you Research Bonuses on every Research your faction members have that you don't.

[[File:NavyExp.png]] Regia Marina
The naval branch gives standard research bonuses for most naval technologies, and a choice between focusing on a high seas fleet or a submarine fleet. The left side gives Dockyards and a bonus to Naval Projection, while the Right gives bonuses for Subs and Research bonuses for your High Seas fleets as well. The middle branch gives access to the "Froggriffs," which give bonuses to Marines, and Research Bonuses for Transports and Marines.

[[File:AirExp.png]] Regia Aeronautica
The Air Force focus tree focuses mainly on building up Wingbardy's near non-existent air force, through the granting of technologies, research buffs, air bases, and the addition of planes to the national stockpile.

[[File:ArmyExp.png]] Regio Esercito
Completing the Army Focus tree will enable you to get rid of your "Outdated Army" spirit. Completing the focuses, "The Royal Academy of Clawssino" and "Division Reformation" will reduce the effects. To completely negate "Outdated Army" you must choose between "Promote Young Officers" or "Old Ideas", which give Mobile Warfare/Superior Firepower and Grand Battleplan/Mass Assault research bonuses respectively, and then complete either "Modern Warfare" or "Old Yet New" which will completely remove "Outdated Army.

Military Leaders
Army Commanders Naval Commanders